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Guild Wars 2 Worth Playing in 2021?

Guild Wars 2 worth playing in 2021?

What is Guild Wars 2?

Well, if you are reading this there is a good chance that you already have some idea of what Guild Wars 2 is. But, if not, here is the basics. Guild Wars 2 is an MMORPG (follow the link if you want more details on what an MMORPG is). Guild Wars 2 was a bit different from other MMORPGs right from the start because Guild Wars 2 never had a subscription. The game started right from the git-go as pay to start free to play. On top of that, the game did away with the Holy Trinity (more on this here).

Guild Wars 2 has 5 playable races, the Asure, Charr, Humans, Norn, and Sylvari. Unlike many other MMORPGs, in Guild Wars 2, your race does not limit what Class you can pick. Instead, each race has unique abilities and stories that enhance your experience as you play the game. Asure’s for example are a smaller race of humanoids whose focus is on technology and intellectual prowess. They are not concerned with strength. A stark contrast to this is the Charr. The Charr were born in battle, it is all they have known, and with that comes the requirement to be strong and fierce.

Guild Wars 2, Is it worth it? - People in game!

Guild Wars 2, Still Worth it in 2021?

Guild Wars 2 is still a very active and exciting game. There is an estimated 17 million monthly players and roughly 750,000 daily players according to the last count on 6/16/2021. Keep in mind, those numbers are complete estimates that I found on the web. Those are not numbers reported by AreaNet so they could be completely different in reality. But still, that is a huge number of players still. And when you play, you can see it. While running around the world completing the area quests or gathering up some mats, you will constantly see other players. Even in the old world!

Then there is the question of content. Guild Wars 2 has content galore. Not only can you play through all 7 of the completely awesome stories, but these stories also are almost completely voice acted as well (rather well I might add). You also have countless other activities such as crafting, gathering, PvP (Player vs Player), WvW (World vs World), achievements, fractals, raids, strikes, and many others. I would rarely find myself lacking something to do while playing GW2. And more often than not, it was just because I was waiting for a guildie to get his butt in gear to run fractals.

Guild Wars 2, Is it worth it? - Combat

Some High Points of Guild Wars 2

So, you still might be wondering, “Why would I play Guild Wars 2 when there are so many other MMORPGs to pick from”. Well, there are a few really great answers to that question. One, the game is now completely free. When Guild Wars 2 first came out it was a pay-to-own free-to-play experience. What that means is you would pay to get the game initially, but no sub was required to play it. Now veterans to the MMORPG genre now jump to the dreaded “Cash Shop”. Yes, there is a Cash Shop, but there are never items in there that give you an advantage over other players. There are some quality of life items like never-ending gathering tools or the copper-fed-salvage-omatic. However, all of these items are not needed to enjoy the game or be successful in PvE or PvP.

Another great reason to play Guild Wars 2 is the fact that it is very casual and hardcore friendly. Now, I know that makes no sense at all but hear me out. Guild Wars 2’s end game starts at 80 (the current level cap). In most MMORPGs that I have played, at end game, you start the gear leveling grind. Always working on getting that next item that increases your stats by X%. Guild Wars 2 has that, but in reality, it is not needed for a majority of the content. You can still enjoy fractals, PVP, WvW, world bosses, new content, and much more. However, if you like that gear grind, you can do so with fractals, raids, and strikes. However, in the end, it really leaves it up to you how you want to play the end game. In most cases, the end game of all MMORPGs is fashion, and Guild Wars 2 has that in spades.

Guild Wars 2, Is it worth it? - Great View

There is Still Some Grime

As with any game, there are some issues with Guild Wars 2. One glaring issue, at least for me, is that some content is not playable. For example, living world season 1 is no longer accessible. This is due to some changes that were made during that season that made it impossible to allow players to go back and play it. They learned from that mistake and all living world seasons have been replayable since then, but that is a big annoyance for me. Then there is the open-world content. There are a good number of open-world quests or bosses that you cannot beat solo or even with a small group. These quests\bosses were created with a zerg of players in mind. It can be frustrating at times when you want to complete such a quest or world activity just to see it time out after you have died 50 times.

Should you Play Guild Wars 2?

Now the verdict. Is Guild Wars 2 worth your time? In my opinion…. Yes. Yes, it is. When you look at the fact that you can play the game for literally nothing and get such a great story from just that, I feel it is well worth it if you have never played Guild Wars 2 before. As for returning players, if you are willing to fork up a little extra cash to get the expansions and living world season (which they do give away for free off and on) I would highly recommend it as well. Guild Wars 2 is a fun, well-made, engaging MMORPG that has, so far, stood the test of time.

If you are looking to jump in under the non-free-to-play side I would recommend checking out G2A.com. They have great prices for all the DLC and gems.

I hope you enjoyed my review, if you did please drop me a comment. If you disagree with something I said, let me know. I am always open to debate. If you are interested in trying a much older but still great MMORPG, check out my review on Everquest 2!
Thanks all and Good Hunting.

Shadowrun Hong Kong Review

What is Shadowrun Hong Kong?

Shadowrun Hong Kong is a turn-based tactical RPG set in 2056 Hong Kong. Let me back up a little by explaining what Shadowrun is. Shadow run was originally a table-top game set in a near-future where cybernetics, magic, and fantasy-type creatures all collide.

In this world, most if not all governments, are corrupt and corporations run almost everything. Whether it’s from behind the scenes or right out in the open. Sounds a bit crazy at first. However, what I feel makes Shadow run so interesting is even though all these people have almost no control over their lives there is still a small group of people, who are considered criminals, who fight against the governments and corporations in their own way.

In this review of Shadowrun Hong Kong, I will explain, in the best way that I can, all that his game has to offer. By doing so, I hope to give you the information you need to decide whether you want to purchase and play this game or not.

 

Action

Action in this game is very minimal. Everything is turn-based (that is the game design so ya…). So the action is always paused. Very rarely did I feel rushed. However, there are a few areas where you have limited turns to complete something which gave that feeling of “hurry the hell up!”

 

Combat

The combat system is turn-based. They use an AP system instead of a speed system. I am not a huge fan of that fact. I don’t like how my whole team gets to make their moves, then the whole enemy team makes their moves. Removes the illusion of real combat. It’s like saying, “Hey you stand there while I shoot you, kk thanks!” I do like how they have the dragon lines and the areas where you can summon spirits in combat. However, all of those are limited to magic users. There is like one instance where I could affect combat as a “Decker” and only a few instances where there were explosive barrels or something like that which could be interacted with to change the outcome of combat.

 

Progression

The progression of your character seems a bit random. You finish a mission and you might get a few karma points, you open some random secret and you get a karma point. (Karma points are what you need to advance your character’s skills and abilities.)

 

Over The Top Game Play

There is little to no point in the game where you are like some super badass who can take on the world. You are always with your team. There is a point in the very end where it kind of seems that your team is pretty awesome but it’s all a bit lackluster.

 

Story Interest

The story is pretty interesting and it gets right into it. I really enjoyed the main story. Be aware though, that 90% of the communication in this game is via text. That means you gotta do some reading. if you are reading this I would hope that wouldn’t be too much of an issue. Aside from that, I don’t want to give away any spoilers so you will have to check it out to get any details, but overall the main story is what kept me playing the game.

 

Story Progression

This is what almost made me not play the game. This seems to be the way Shadowrun games work. They give you the main story but you have to complete a bunch of little stories to get more information about your main story. The problem with this is sometimes you get more into the side story than the main story because you haven’t gotten an update on the main story for a while, and if you stop playing for a few days you might be completely lost.

 

Customization

Customization isn’t very strong on the visual side of things. However, you can customize your character quite a lot when it comes to skills which is very nice. When you initially create your character you can choose from a few set classes or you can just pick which skills you want your character to have.
 

Graphics

The graphics of the game are all top-down aside from a handful of comic book-type cut scenes. You can always zoom in and out to get a better look at what is going on but you are unable to rotate the camera.

 

Memorable NPC

There are a total of 5 or 6 NPCs that I can remember right now, and for the most part that is just because I was always interacting with those NPCs. Don’t get me wrong I know that all NPCs can’t be unique but when the ones that are part of your team are so “plain Jane” that you forget who they are, that’s a problem.

Jumping into the Matrix

There is one part of Shadowrun Hong Kong that I found really interesting, and that is the Matrix. The Matrix is a type of physical representation of the digital world. With a Decker, you can enter the Matrix and hack into different security systems, data banks, and other computer integrated systems. However, when you are doing this there are intrusion detection systems and intrusion prevention systems that you have to deal with as well.

So if you are not careful you with trigger the quick response program that is there to basically remove you from their system, forcefully. If you do manage to make it to your destination hack site (security hub, information data bank, etc) this is where you will have to actually hack in a more traditional sense.

You are given 3 options normally. 1) hack the system with a penalty if you fail. 2) Brut force the system with a large penalty but always succeeds. 3) use a password you found in the real world. The Matrix in Shadowrun Hong Kong is almost like a game within the game and it’s quite a fun thing to play around in.

Regroup

Although I do point out multiple criticisms throughout this review, I still enjoyed the game as a whole. If you are looking for an interesting turn-based combat RPG game I would check this one out. However, if you are not up for a bit of reading, steer clear quickly because 90% story in the game is text only.

If you are interested in trying out this game I would recommend picking it up from G2A.com. They have a great deal on this game and many others!

How did you like this review? Have you played this game and have a different opinion? Please let me know what you think in the comments below!

Good Hunting